registerComponent(name, icon, title, description, callback_init, callback_resize, callback_refresh, property_list, event_list)
Components can be added to projects using the visual editor, and expose properties that can be set without coding.
Components are required to handle init, resize, and refresh events, but may also fire custom events that can be attached to actions within the editor.
registerFeed(callback, title, params)
registerFeed registers a programatic data feed in the Umajin editor. This code can make any network or database calls and generate the json as you see fit.
registerAction(name, icon, title, params)
registerAction registers a new Action with Umajin. It is required that register or registerAction be called to make a custom action accessible from within the Umajin editor.
The GameKit is an advanced component which allows you to get access to the hardware capabilities of your devices. Hardware accelerated sprites and vector rendering provide a lot of power for things like games and real time charts. Click here